Terraria moon lord no bag1/9/2024 There were only the two of us on the server, no one else. Some other details that may or may not be relevant: The Moon Lord was off of my screen when he died as well as when he exploded, though onscreen for my friend, and since it was our first time beating him with our characters, we had the credits roll start right after. For the record all other treasure bags from other bosses dropped just fine, and every time we defeated the Moon Lord after this, the bag dropped like normal, so it was just the one case. However, even with all the extra equipment available, the Moon Lord will still be a colossal challenge. We have had a few instances of items getting duplicated when picked up, but this is the first instance of an item getting deleted, at least that we've noticed. This guide will walk you through the best Terraria Moon Lord strategy and the optimal armor, weapons, and accessories for each class setup in defeating the Moon Lord. Note that we've been having issues with our connection since we live on opposite sides of the world, but it's mostly manifested as lag that re-syncs after a short time. I know it wasn't a case of losing track of the bag because we saw the hearts and potions drop just fine, but there was no accompanying bag on either of our ends. Would be added to the new Equipment/Tool section (the Pet/Light/Mount/Cart section.I was playing with a friend today in an expert world, and we killed the Moon Lord for the first time with those characters, but for some reason his treasure bags just didn't drop - for either of us. Like Wooden giving one extra slot but a "Luminite" chest giving you a whole row of 10.) Different chest rarity gives a different amount of extra inventory space. (And maybe one that lets you equip a chest that adds to main inventory. On a related note: I would LOVE to see an Expert drop (or two) that lets you equip a Piggy Bank and/or Safe so you can access your extended inventory anywhere you go without having to plop down one of those items or try to farm for a Money Trough. Players farm the normal bosses about as much as they farm Events, so might as well reward them with Expert gear from the event bosses. All bosses can be summoned repeatedly per world, after all. Other bosses aren't "rare" in the absolute sense (though in the relative sense, they are). Any other spawn of the same boss(es) would handle drops like normal. It should be possible to program just the first boss (kill) of each boss per event instance to drop a Treasure Bag for Expert Gear. I've thought of this for the Event Bosses. But I would still like to see Individual Loot bags. The event Bosses don't even need their own Expert mode Item. Is there any reasoning behind this? Bosses now scale in health depending on how many players are in the game, so why don't the event bosses drop loot separate to each character like the other bosses that drop Bags do. So we had troubles dividing the end game loot so everyone had a good chance at destroying the Moon Lord. We started the Lunar event and the four pillars didn't drop bags either. We had a couple Invasions happen and we noticed that we didn't get Treasure bags from any of the Event bosses. It just made everything more streamlined I guess. This made it so we didn't have to farm the boss multiple times so everyone cold get the boss loots and there was no need to decide to divide the loot and what not. The moment we killed the Eye of Cuthulu on Expert mode, we were immediately happy with the Treasure bags. I normally play with a group of 4 other friends.
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